Here is the montage of some of my works for Zarbee's and the design stills of the bee character, the Buzzy. Project started in 2024 and was commissioned for different animations through the 2025.
 The purpose of those animations was social media and in general digital use as a commercial on different platforms like Amazon etc. 

I was responsible for sculpting the character in Zbrush based on initial design. Then re-topologizing it in C4D, painting the texture in Substance Painter, grooming and preparing the hairs and at the end rigging it and preparing for animation. When the Buzzy character was ready for animation I was also involved in a team in animation, lip-syncing, lightning and rendering him.

It was huge learning curve for me as this was my first character created and rigged in 3D by me. There was lots of different approaches and ups and downs to create this final character. 

AGENCY:   PureRed, ITG
CLIENT:   Zarbee's
ROLE:   Sculpting, Modeling, Rigging, Texturing, Animation, Lightning, Rendering, Compositing
SOFTWARE:   Zbrush, Substance Painter, Maxon Cinema 4D, Adobe After Effect
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